Blender for Biologists

This course is for biologists, learning how to make their first animation.

Learning goals

  • Recall the definition of a shader and mesh
  • apply a camera transformation in Blender
  • Distinguish between a volume render and a sliced view
  • Create a video with Blender using the volume slicing and camera movement features.

Learner profiles

Participants are expected to be biologists who don't necessarily have a background in 3D visualization, but have already created their own biological cartoons with 2D software such as Biorender, Adobe illustrator, PowerPoint or InkScape.